About

My name is Jesse Russell-Klarich and I am a 3D artist specializing in 3D sculpting. I have a overall passion for digital art while having a strong traditional background. Having studied extensively in traditional sculpting and anatomy this helps drive my passion in the 3d world.



Skills:

  • Digital Sculpting
  • Anatomy
  • Hard Surface and Organic Modeling
  • Game Ready Topology and UVs
  • Character Design
  • Traditional Sculpting
Software:
  • Zbrush / Mudbox
  • Maya / 3DS Max / 3D Coat
  • Unity 
  • Photoshop
  • Topogun
  • Physically Based Rendering
  • Keyshot, Mental Ray and other rendering software.


Professional Experiences:
  • Giant Enemy Crab Games (2014 to Present)
    • Position - 3D artist
    • Project - Due Process
    • Duties - Concepting, modeling and texturing of characters weapons and envirements. 
Freelance:
  • Black Tower Entertainment (2015)
    • Position - 3D artist
    • Project - Iron Vice
    • Duties - Concepting, modeling and texturing of characters.

Contact

Jrussellklarich@gmail.com

(253) 245-7910